A walking skeleton as meant in scrum is not always feasible. That’s the first sentence of one of my previous blogs. This one starts the same but approaches the subject from a different angle. The angle here is that we teach people to make story maps based on personas; the user, administrator and so on, but we don’t actually take into account that the product has to be bought by someone and how that decision actually works. This blog post tries to tie complex buying decisions into story mapping, to find the shortest route to a sellable Frankenstein, rather than a mere bag ‘o bones.
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Tags: ACT, Agile, product owner, Scrum, story-map, storymap, storymapping
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A walking skeleton as meant in story-mapping, being the minimal marketable/ shippable feature set, is not always feasible. When working from existing system environments I am quite inclined to argue that in these situations it is often the best route to base your first product slice on risk rather than end-user value, but only if the support is there to enable you.
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Tags: product owner, Scrum, story-map, storymap, storymaps, walking skeleton
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Running a great session at the ALE2011 conference last week gave me a great level of energy. Facilitating a story mapping session gave me a great boost of confidence. Running a similar session in a different context with a different group toke that confidence away. By eating my failure cake I was able to celebrate my failing and opened my eye to enable me to learn from the failure.