Filtering objects to Optionals

A while ago I stumbled upon a Blog post by Natascha the Robot about Configuring a Constant Using Shorthand Argument Names in Swift. Which by itself is a great post, but I was most inspired by the Then library mentioned at the end of her post. Seeing how such a small amount of code could change the way we configure constants everywhere gave me the idea to create something in a very similar fashion. But instead of configuring a variable it’s used to filter one based on a condition. Because why should filter only be applicable to collection types?

The usage of it is extremely simple and very useful:

extension String: Filter {}

"12345".filter { $0.characters.count > 4 } // Optional("12345")
"12".filter { $0.characters.count > 4 } // Optional(nil)

Only very little code is required to make this work:

extension Filter {

    /// Allows filtering of non sequence types.
    ///     let label = UILabel().then {
    ///         $0.textAlignment = .Center
    ///         $0.textColor = UIColor.blackColor()
    ///         $0.text = "Hello, World!"
    ///     }
    public func filter(@noescape condition: Self -> Bool) -> Self? {
        return condition(self) ? self : nil


extension NSObject: Filter {}

Not enough code to make a library out of it in my opinion. Just copy this code into your project. I did create a GitHub Gist which I will update if needed.

With this code, any object that inherits from NSObject will work by default. For pure Swift objects, just add the one liner to let the object adhere to the Filter protocol.

I’d love to hear your comments and hear about alternatives to this.

Uncovering the mysteries of Swift property observers

One of the cool features of Swift are property observers, perhaps better known as the willSet and didSet. Everyone programming in Swift must have used them. Some people more than others. And some people might use them a little bit too much, changing many of them together (me sometimes included). But it’s not always completely obvious when they are called. Especially when dealing with struct, because structs can be a bit odd. Let’s dive into some situations and see what happens.

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Removing duplicate elements from a Swift array

Today I had to remove duplicate items from an Array while maintaining the original order. I knew there was no standard uniq function in Swift so I Googled a bit and found some implementations on StackOverflow. I found some good implementations, but wasn’t completely satisfied with any of them. So of course I tried to see if I could make something myself that I would be satisfied with.

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Labels with padding in iOS

There is no standard way of creating UILabels with padding around the text in iOS. And usually that’s not really necessary because you should be using auto layout to position the label and the space around them. However, there are some occasions when you have a UILabel and just need some padding around it. One such occasion would be the creation of table view headers. Instead of manually creating a UIView around a UILabel to achieve this let’s have a look at some alternatives.

Add ifPresent to Swift Optionals

In my previous post I wrote a lot about how you can use the map and flatMap functions of Swift Optionals. In this one, I'll add a custom function to Optionals through an extension, the ifPresent function.

extension Optional {

    public func ifPresent(@noescape f: (Wrapped) throws -> Void) rethrows {
        switch self {
        case .Some(let value): try f(value)
        case .None: ()

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The power of map and flatMap of Swift optionals

Until recently, I always felt like I was missing something in Swift. Something that makes working with optionals a lot easier. And just a short while ago I found out that the thing I was missing does already exist. I'm talking about the map and flatMap functions of Swift optionals (not the Array map function). Perhaps it's because they're not mentioned in the optionals sections of the Swift guide and because I haven't seen it in any other samples or tutorials. And after asking around I found out some of my fellow Swift programmers also didn't know about it. Since I find it an amazing Swift feature that makes your Swift code often a lot more elegant I'd like to share my experiences with it.

If you didn't know about the map and flatMap functions either you should keep on reading. If you did already know about it, I hope to show some good, real and useful samples of it's usage that perhaps you didn't think about yet.

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Simplification of iOS View Controllers: MVVM or Presentation Controls?

We've all seen View Controllers consisting of hundred or even thousands of lines of code. One popular strategy of reducing view controller complexity is using the Model-View-ViewModel (MVVM) design pattern. But that's not the only way to separate the view controllers into smaller, easier to understand components. This post will explore using small Presentation Control classes to achieve a similar effect. They can even be used together with MVVM components.

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Parallax image scrolling using Storyboards

Parallax image scrolling is a popular concept that is being adopted by many apps these days. It's the small attention to details like this that can really make an app great. Parallax scrolling gives you the illusion of depth by letting objects in the background scroll slower than objects in the foreground. It has been used in the past by many 2d games to make them feel more 3d. True parallax scrolling can become quite complex, but it's not very hard to create a simple parallax image scrolling effect on iOS yourself. This post will show you how to add it to a table view using Storyboards.

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Using UIPageViewControllers with Segues

I've always wondered how to configure a UIPageViewController much like you configure a UITabBarController inside a Storyboard. It would be nice to create standard embed segues to the view controllers that make up the pages. Unfortunately, such a thing is not possible and currently you can't do a whole lot in a Storyboard with page view controllers.

So I thought I'd create a custom way of connecting pages through segues. This post explains how.

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