Cheating and building secure iOS games

You probably have one of the million games where you earn achievements and unlock specials on your iPad or iPhone. If you develop games, you've probably wondered about people cheating your games? In this blog we're going to show you how to try cheating out yourself and how to build secure iOS games.Read more →

How to create your own Lint rule

When you are part of a multi-team project in Android, it becomes relatively hard to have a common understanding of how components should be used. This is where Android Lint can help you! In this blog we will show you how you can write your own Lint rules and test them. As an example, we create a sample Lint Detector, which is used to detect whether you have excluded the "secret data" in your application from the Android Authobackup introduced in Android Marshmallow.

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How to improve Scrum team performance with Kanban

This blogpost has been a collaborative effort between Jeroen Willemsen and Jasper Sonnevelt

In this post we will take a look at a real life example of a Scrum team transitioning to Kanban. We will address a few pitfalls and discuss how to circumvent those. With this we provide additional insights to advance your agile way of working.

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